World settings to be used changed from default: 14 days per month (11.2 real life hours) 70% food spoilage rate (to help with the fact that food spoils when your offline and others are online) 115% ore deposit spawn rate (to help with more people = more need for ores) Temporal storms approx every 20-30 days (similar to others, more people = more time passing overall) Color accurate world map (looks better to most people from what I have gathered) Temporal gear respawn uses 100 (To allow setting spawn lasting much longer, not "infinite" but for most people effectively so) Random respawn radius 100 blocks (to slightly spread people out initially, but not being so far its impossible to get to eachother) World Height 320 (Suggested by TerraPrety worldgen mod) Landform Scale 300% (Suggested by TerraPrety worldgen mod) Upheaval 0% (Suggested by TerraPrety worldgen mod) Mod config changes: Xskills expMultiplier changed to 1.8 Xskills specializaiton limit upped to 2 (allowing for 3 with the relevent survival skill) Stonequarry rubble storage capacity now 4096